
The most prominent change for this release is a new in-game level editor which allows you to create levels and worldmaps on-the-fly from within SuperTux itself. In these 2 weeks, only minor localization updates should happen. SuperTux 0.5.0 released by Tobbi, 12:21 The SuperTux team is excited to announce the availability of the stable release 0.5.0 after less than a year of development. Strings will be frozen 2 weeks before the release date (we will send out an announcement to translators when that occurs), so please raise concerns with strings before that deadline. To ensure the translations are included in 0.5.0, you should start to work on the as soon as possible. This issue is being worked on and will be addressed in the 0.6.0 release. In addition, we’re aware of problems with some translations due to unsupported characters, broken font direction setup or missing character shaping. If you want to see your language included in SuperTux 0.5.0, please make sure the translations meet the new requirements listed there. These decisions are summarized in a comment on issue #351. We need to highlight that there have been changes made in the translation process to ensure the quality of translations. The translation resources have been updated on Transifex and are waiting to be translated. They can be found here.Īnother important consequence of this change is that there are many new, untranslated strings. This is the reason we provide nightly builds for many major Linux distributions, Windows, and OS X. In order for the testing phase to be effective, we need as many people as possible to help test the current development state. We would like to avoid publishing a release with a large number of issues, as occurred with the 0.4.0 release. Please report bugs here: on GitHub and follow the bug reporting guidelines.

It mostly features changes to the behavior of the level editor, and adds some options that were missing but should have been included in the stable release 0.5.0. For this reason, we’re asking you, the community, to help find bugs and also provide us with feedback and suggestions for changes that could be integrated before the 0.5.0 release. SuperTux 0.5.1 This is a bugfix release fixing some smaller problems that were reported after the release of 0.5.0.
SUPERTUX 0.5.0 CODE
After almost a year of hard work by Hume2, and contributions by Tobbi and Karkus, on a new in-game level editor, we’re pleased to announce our decision of merging the development branch into our master branch!Īs this is a large change to the code base, and we intend the editor to be the major new feature in SuperTux v0.5.0, this will need some serious testing.
